Lediga jobb Scientific Ed Tech AB i Lund

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Unity Game Programmer - Let the game be the teacher

DO YOU WISH THAT MATH TEACHING WOULD HAVE BEEN BETTER DESIGNED IN SCHOOL WHEN YOU GREW UP? Do you think that game design and technology could have made math teaching more efficient and exciting compared to the old, dusty and doggy-eared math books? We do, and we find it frustrating to see that math teaching has not evolved much in the past decades. Math teaching should be fun and effective, and learning should be a memorable experience – it is the sole pur... Visa mer
DO YOU WISH THAT MATH TEACHING WOULD HAVE BEEN BETTER DESIGNED IN SCHOOL WHEN YOU GREW UP?
Do you think that game design and technology could have made math teaching more efficient and exciting compared to the old, dusty and doggy-eared math books? We do, and we find it frustrating to see that math teaching has not evolved much in the past decades. Math teaching should be fun and effective, and learning should be a memorable experience – it is the sole purpose of our product Count on me.
Part-time or full-time position in Lund, Sweden.
We are a small indie studio located in the heart of Lund, surrounded by cobblestone streets, coffee shops and a smell of fresh bagels in the morning. As a tight 10 person team, we work closely and share perspectives from our different backgrounds and cultures, bringing game design, tech, design and learning psychology to the table.

THE ROLE – UNITY GAME PROGRAMMER
We are looking for a programmer with a 6th sense for creating good gameplay. Since this is a game for children, it is going to be full of fun and quirky surprises, both technically and figuratively speaking. We’re talking about interaction that children understand, throwing particle effects on 2D isometric planes, keeping our backend happy and up-to-date through API communication. If you have been through the ins and outs of Unity UI and have experience from dynamic layout generation, it is going to make everybody’s life easier.
As a small team, we essentially look for someone who likes the startup/indie atmosphere and appreciate the fact that we work closely and often just have to get things working – even if that requires some shapeshifting and stepping outside your field of expertise.


RESPONSIBILITIES
Developing the client for our upcoming math learning tool for 7-9-year old children
Shaping the end-user experience together with tech, design and content teams


QUALIFICATIONS
Professional experience working with systems development
Professional experience working with C# and Unity
Experience of both 2D and 3D game development
Experience working with UI development



The position is planned to start as soon as possible.


APPLICATION
Submit your application on our website: https://scientificedtech.com/game-programmer/ Visa mindre

Instructional Designer

Does behavior analysis and teaching make your senses tingle? You have probably seen examples of both good and bad math learning activities. You probably have spent time thinking what makes certain activities and instructions bad and others good, and you could possibly elaborate on that more than anyone else. Some might think of you as an oddball when you, once again, get into that subject during a Saturday dinner with friends. Together, you laugh about it,... Visa mer
Does behavior analysis and teaching make your senses tingle?
You have probably seen examples of both good and bad math learning activities. You probably have spent time thinking what makes certain activities and instructions bad and others good, and you could possibly elaborate on that more than anyone else. Some might think of you as an oddball when you, once again, get into that subject during a Saturday dinner with friends. Together, you laugh about it, but you are proud of that feature of yours – and your friends are, too.
Let the subject be variable, and the above description fits all of us at Scientific EdTech. If you can relate to it, we’d love to hear more from you.


About our company
Scientific EdTech is developing the next-gen gamified, digital learning tool for teaching math to 7-9-year-old children across the world. Our core mission is to improve primary school education and thus provide every student with a stronger foundation for facing the challenges of higher education. This is our journey, and we’d love for you to be a part of it.
As a company, we put great emphasis on positive teamwork in a diverse and inclusive workplace, while working hard to make a change. Would you like to join a growing team, within the expanding area of edtech, changing how the children of today and the future learn math? Great, let’s get to the details!


The role - Instructional Designer
We would like to invite a new member to our international learning content team of experts within instructional design and behavior analysis. The team focuses on designing engaging and effective instructions. You will have excellent support from our tech people, user testers and our network of test schools to develop rapidly and iteratively. 
Responsibilities
Creating effective digital math instructions for 7-15 year old children
Experience from content and task analysis as well as formative evaluation
Work with a hands-on engineering approach, prototyping and iterating 

Qualifications
Knowledge and experience from content and task analysis
Understanding of formative evaluation
Understanding of children’s instructional needs
Experience from agile and iterative workflows
A background in behavior analysis

 
The position is planned to start as soon as possible. Visa mindre